How to market an app in 2026

To market an app, work in three phases: before launch, build a waitlist and a store listing; in launch week, get your App Store and Google Play basics right and show up where your users already talk; after launch, test one or two channels you can measure. For most new mobile apps, short-form video on TikTok and Instagram Reels is the first channel worth testing.

Updated 9 min read

Cheapest start
Store listing work and your own videos: $0 cash
TikTok ads floor
Daily budget above $50 per campaign or $20 per ad group
Per-view creators
Reported median $1.00 per 1,000 views

How do you market an app? The short answer

Each phase has one job. Before launch, the job is a list of people waiting for the app. In launch week, it is turning attention into installs and first reviews. In the first 90 days, it is finding one channel that brings installs at a cost you can repeat. Everything below serves one of those three jobs.

How do you market your app before launch?

Start four to eight weeks before release. Put up a one-page site with a waitlist, open pre-orders on the App Store or pre-registration on Google Play, and get a beta into testers' hands. The goal is a list of people who will install on day one and tell you what is confusing before strangers see it.

  • Waitlist page: what the app does in one sentence, a 10-second screen recording and an email field. Ask one signup question, such as "What do you use for this today?" The answers become your copy.
  • App Store pre-orders: a new app can set a release day 2 to 180 days after the pre-order is published, and it downloads automatically for everyone who pre-ordered.
  • Google Play pre-registration: runs for up to 90 days. People who pre-registered get a notification at launch.
  • Beta testers: TestFlight takes up to 100 internal and 10,000 external testers; external builds need App Review first.

What should you do in launch week?

Launch week is about turning attention into installs. Get the store listing right first, because every other channel sends people there. Launch on Product Hunt if your users are early adopters who browse it. Post in two or three communities where your users already ask for help, and follow each community's rules on self-promotion.

Store listing text limits from Apple and Google docs, checked Oct 18, 2026
FieldApp StoreGoogle Play
App name30 characters30 characters
Subtitle / short description30 characters80 characters
Keywords100 characters, commas, no spacesNo separate keyword field
Longer textPromotional text, 170 characters (does not affect search)Full description, 4,000 characters

Which app marketing channels work, and what do they cost in 2026?

There is no single best channel, and most app marketing strategies combine two or three. Each one charges in a different unit: per tap, per install, per 1,000 impressions, per post or per 1,000 views. The costs below are as reported by the linked sources, as of October 2026.

App marketing channels and reported costs, checked Oct 18, 2026
ChannelHow you payReported costFits when
Store listing (ASO)Your time$0 in cashAlways: every channel ends there
Your own TikTok and Reels postsYour time$0 in cashYou are still finding the message
Apple Ads (formerly Apple Search Ads)Basic: per install, up to $10,000 a month per app. Advanced: per tapUS: $1.58 per tap, $2.51 per download (Adapty, 2026)People search the App Store for what you do
TikTok adsAuction; daily budget above $50 per campaign or $20 per ad groupIn-feed $4-$15 CPM in the US (IQFluence, 2026)A video already works organically
Meta ads (Facebook, Instagram)AuctionMedian CPM roughly $14 in 2026 (ContentStudio)You can fund weeks of creative tests
Flat-fee creator postsPer videoTikTok: nano $25-$200, micro $200-$1,250, mid-tier $1,250-$5,000 (IQFluence, citing Creatorscore)You know which creator you want
Per-view creator campaignsPer 1,000 counted viewsMedian $1.00 per 1K across 50 Whop Content Rewards campaigns (Sept 2026); range $0.20-$6You want many creators testing angles
AgencyRetainer or share of ad spend$3,000-$25,000 a month, or 5%-15% of spend (AppAgent)Management time is the bottleneck

Averages hide big spreads: in Adapty's data, an Apple Ads download cost $0.34 for screen recorder apps and $10.34 for exam prep apps. And an impression is not a view, and a view is not an install. Budgets by stage: how much it costs to market an app.

Should you post on your own account or pay creators?

Do both, in that order. Your own account costs nothing but starts with no audience; it is where you find the hook that makes people care. Creators' accounts come with an audience on day one, and you pay for it. Use your account to find the message, then pay creators to repeat it to more people.

Your own accountCreators' accounts
Cash cost$0Flat fee per post, or a rate per 1,000 views
Reach at the startClose to zeroThe creator's audience
ControlFullShared: your brief, their video
Learning speedOne angle at a timeMany angles at once
DisclosureYour account, so it's obviousPaid posts must be disclosed; the FTC says it belongs in the video itself

Formats worth testing (examples, not rules): a screen recording of the moment the app saves time, a problem then the fix, a before and after, and text slideshows. More in our guide to marketing an app on TikTok.

Can you pay creators for views instead of posts?

Yes. Instead of a fixed fee per post, you set a rate per 1,000 views and pay only for the views a video actually gets. A video that flops costs little; a video that spreads costs more but reached more people. Our guide to pay-per-view influencer marketing covers the model in depth.

Example: a micro creator charges $600 for one TikTok video, inside the $200-$1,250 range IQFluence reports, versus a rate of $1.00 per 1,000 views.

Example only: one video, flat fee vs per view
Views the video getsFlat fee of $600Per view at $1.00 per 1K
20,000$600 ($30.00 per 1K)$20
150,000$600 ($4.00 per 1K)$150
600,000$600 ($1.00 per 1K)$600
1,000,000$600 ($0.60 per 1K)$1,000, or less with a per-video cap

Per view protects you from flops. A flat fee wins on a breakout video, which is why per-video caps exist.

Markapping is a pay-per-view creator marketing platform for mobile apps: app owners fund a campaign and pay creators for every 1,000 views their videos get on TikTok and Instagram Reels. It is opening soon, and app owners can join the waitlist now.

  • Rate and budget: from $1.00 per 1,000 views, with a $500 minimum budget paid up front plus a 10% platform fee. Example: a $1,000 budget costs $1,100. Your first campaign is reviewed by the Markapping team before it goes live.
  • Optional settings: a bonus per install, trial or paid subscription; caps per video and per creator; a minimum view count before anything is paid.
  • Creator rules: creators post on their own account with the paid partnership label on. Videos without it don't count.
  • Checks: every video gets a fake-view check. Suspicious videos are held, and a person makes the final call.
  • Leftover budget: refunded or kept as credit, your choice.
Campaign calculator · example
Buys up to
4M views
You pay (with 10% fee)
$5,500

Minimum budget $500, minimum rate $1.00 per 1,000 views. Install, trial or subscription bonuses are not included here. Payment processing fees, if any, are shown before you pay.

Details are on Markapping for apps and the pricing page.

How do you measure installs you can't click-track?

Most people who see an app in a short video don't tap a link. Airbridge reports that TikTok and Instagram viewers usually watch, then search the store, so click-based tracking misses most creator-driven installs. Use several signals together: store campaign links, UTM tags, an MMP, promo codes and the lift over your baseline.

Ways to measure installs from creators and ads
MethodPlatformWhat it showsWhat it misses
App Store campaign linksiOSImpressions, page views, downloads and sales per campaign token (ct= in the link)People who searched instead
Custom product pagesiOSUp to 70 extra product pages, each with its own URLSame gap as links
UTM-tagged Play linksAndroidStore visitors from UTM-tagged links; the Install Referrer API passes the referrer to your appSame gap as links
MMP (AppsFlyer, Adjust, Branch)BothLinks, ads and in-app events in one placeNo tap, no match; setup cost
Promo codesBothWhich creator a buyer came fromMost users never enter the code
Lift over baselineBothInstalls above your normal daily levelAn estimate, not proof

Log your normal daily installs for two weeks before spending anything. On Markapping, app owner analytics show campaign spend, counted views, top videos and an install-lift figure clearly labeled as an estimate.

What does a 90-day app marketing plan look like?

Here is a plan for a new app with a small budget. Free work comes first, paid channels come only after you know which message works, and every step leaves room to cut what fails. Shift the weeks to match your launch date, and spend only on channels you can measure.

  1. 01

    Days 1-14: fix the store page

    Rewrite the name, subtitle and keywords, redo the first two screenshots, set up campaign and UTM links, and log baseline installs.

  2. 02

    Days 1-30: post from your own account

    Post three to five short videos a week on TikTok and Reels. Note which opening line keeps people watching.

  3. 03

    Days 15-30: launch in public

    Launch on Product Hunt if your users browse it, post in two or three communities, and email your waitlist. Answer every comment.

  4. 04

    Days 31-60: bring in creators

    Brief five to ten creators with your best hooks, or run a per-view campaign with a per-video cap.

  5. 05

    Days 31-60: run one small ad test

    Pick one network, use your best organic video or keywords, and set a budget you can afford to lose.

  6. 06

    Days 61-90: keep the winner

    Compare cost per estimated install, cut the worst channel, move its budget to the best one, and write down what you learned.

Questions

How do I market my app for free?

Use three free channels: a store listing written around the words people search, short videos from your own TikTok and Instagram accounts, and honest posts in communities where your users ask for help. It costs time, not money. See our guide to marketing an app with no money.

How much does it cost to market an app?

From $0 to whatever you choose to test. Organic work costs only time. Paid channels have floors: TikTok ads need a daily budget above $50 per campaign or $20 per ad group, and Markapping campaigns will start at $500 plus a 10% platform fee. See app marketing costs by channel.

How do I promote my app on TikTok?

Post from your own account first to find a hook that works. Then pay creators, by flat fee or per view, to repeat it to their audiences, and only then put ad money behind your best video. Paid creator posts must be disclosed. More in our TikTok app marketing guide.

How do I advertise an app?

The main paid options are Apple Ads in App Store search, TikTok ads and Meta ads. Apple Ads Basic charges per install and Advanced per tap. Start with one network and a small fixed budget, and add a second only if the first pays back.

When should I start marketing my app?

Four to eight weeks before launch. That leaves time for a waitlist, App Store pre-orders or Google Play pre-registration, and the closed test that new Google Play personal accounts need: at least 12 testers for 14 days.

Do creator views always turn into installs?

No. Views are not installs. A per-view rate caps what you pay for reach, but installs depend on the app, the video and the store page. That is why Markapping lets app owners add a separate bonus for installs, trials or paid subscriptions.

Can I use Markapping today?

Not yet. Markapping is opening soon, and app owners and creators can join separate waitlists now. It will run in the browser on a phone or computer, with no app to install, for iOS and Android apps on TikTok and Instagram Reels.

Sources

  1. Apple Developer: Creating your product page
  2. Apple Developer: Search on the App Store
  3. Apple Developer: Pre-orders
  4. Apple Developer: TestFlight
  5. Apple Developer: Custom product pages
  6. App Store Connect Help: Manage campaigns
  7. Apple Ads Help: Compare Apple Ads solutions
  8. PPC Land: Apple rebrands Search Ads business as Apple Ads
  9. Adapty: Apple Search Ads in 2026: cost, placements, and bidding
  10. Play Console Help: Store listing fields and limits
  11. Play Console Help: Pre-registration
  12. Play Console Help: Testing requirements for new personal developer accounts
  13. Play Console Help: Measure your app's acquisition and retention
  14. Android Developers: Play Install Referrer API
  15. TikTok Ads Manager Help: About budgets
  16. IQFluence: TikTok advertising cost
  17. ContentStudio: Meta ads benchmarks 2026
  18. Built by Foundry: review of 50 Content Rewards clipping campaigns
  19. OpenClip: Why clipping rates range $0.20 to $6
  20. AppAgent: User acquisition agency pricing
  21. Product Hunt: Preparing for launch
  22. Product Hunt: Sharing your launch
  23. FTC: Disclosures 101 for Social Media Influencers
  24. Airbridge: Influencer attribution, promo codes vs tracking links

Market your app with creators, pay per view.

Markapping opens to app owners soon. Join the waitlist and we'll tell you when you can fund your first campaign, from $500 at $1.00 per 1,000 views.